![]() ![]() There will have to be a reason to visit each planet beyond the 'just because' that No Man's Sky offers. The hope is that each visit to a planet in the galaxy of Starfield is meaningful, or at least purposeful - and that the storytelling depth across the universe in-game isn't just a veneer. While Bethesda may rely plenty on the same procedurally generated method as No Man's Sky to create planets, the 'smaller' scale and Bethesda's own style used in Fallout 4 may well mean a more in-depth experience on each planet. Starfield will have 1000 planets across a number of space systems for users to explore. Starfield aims to be more than No Man's Sky Bethesda Sign up to our free Indy100 weekly newsletter Bethesda will hope their ability to tell a story via environments and in-game NPCs as well as a portion of AAA gloss will show through. No Man's Sky is set across 18 quintillion planets, all procedurally generated, so a vague story lacking in depth is somewhat necessary, even more so if you consider that every new player will start in a fairly undiscovered portion of the in-game galaxy. In No Man's Sky, there are a lot of vagaries and reliance on the user to discover and explore to push forward - key due to it's nature. ![]() Where Bethesda hopes to crack open a key difference is within it's storytelling. ![]() The former happens in a similar fashion to the existing game, while the latter is identical down to the animation. However, the showing of this starfaring saga drew quickly drew comparisons to another interstellar exploring sim - Hello Games' No Man's Sky.Įagle-eyed watchers noticed plenty of similarities between the two projects, and while the genre and aim is fair game, gamers noted that a number of gameplay features are pretty much identical between the pair.įor example, early on in the gameplay demo of Starfield, fans were introduced to a number of gameplay elements including surveying planets and minerals, and also mining those minerals. Fans hungrily awaiting the launch of Bethesda Softworks' next AAA RPG - Starfield - were left sated after a mammoth chunk of gameplay was showed off at the Xbox conference on Sunday.Īnchored by studio supremo Todd Howard, fans were treated to a fairly in-depth look at the game. ![]()
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